Logo & Title Design
Working on small teams during my studies at HKU, we often divided tasks that didn't immediately fit into the descriptions of a character artist, environment artist, game developer, or game designer. Through this, I discovered how much joy designing titles gives me. It's like my small, detailed way to introduce players to the game world and my teams.
Just like it was for the game logos and titles, interface design became my way of introducing the player to our game world. It is actually where my passion for narrative design through auditive and visual elements started!