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Portfolio

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MoonTales is a short, cosy adventure game. In this game, you get to play as Fhinn, a fish on a journey to the moon to be reunited with his loved one.

Engine/Software: Unity 3D & Adobe Creative Suite

Team size: 5 members

Duration: September 2022 - January 2023

Platform: PC

Roles & Responsibilities

Creative Direction

Development

Visual/UI Design

Narrative Design

itch.io >

ExoLight (Dutch)

A game for high school students meant to one day replace the current physic tests,

Engine/Software: Unity 3D & Adobe Photoshop/XD

Team size: 5 members

Duration: February 2022 - July 2022

Platform: PC

Roles & Responsibilities

Creative Direction

Visual/UI Design

Narrative Design

itch.io >

Project H

A speedrun platformer transporting you through a psychedelic world.

Engine/Software: Unity 3D & Adobe Illustrator

Team size: 4 members

Duration: April 2021 - July 2021

Platform: PC

Roles & Responsibilities

Visual/UI Design

Marketing

itch.io >

Phobetor

A horror game in which the player has to move through a strange train by solving puzzles.

 

Engine/Software: Unity 3D & Adobe Photoshop/After Effects

Team size: 7 members

Duration: April 2021 - July 2021

Platform: PC

Roles & Responsibilities

Creative Direction

Visual/UI Design

Narrative Design

itch.io >

How We Are Wired

A game for children between the ages of 11 and 14 about the impact of the energy network.

Engine/Software: Unity 3D & Adobe XD/After Effects

Team size: 9 team members

Duration: February 2021 - March 2021

Platform: PC

Roles & Responsibilities

Narrative Design

Level Design

UI Design

3D Modeling the robot & tv

itch.io >

Kiinaa

A social simulation game in which players can improve each other's mood, by visiting each other and playing mini-games together.

Engine/Software: Unity 3D & Adobe Photoshop

Team size: 6 members

Duration: December 2020 - February 2021

Platform: PC & Mobile

Roles & Responsibilities

Visual Design

Conducted research into expressing and sharing emotions. 

Conducted research into the personalization of digital environments. 

itch.io >

Ignite

A puzzle game in which you have to reach the finish without touching the same tile twice! The goal is for the cube to be the same color as the finish-block when you reach it!

Engine/Software: Unity 3D

Team size: Solo project

Duration: (Game Jam) November 2020

Platform: PC

Roles & Responsibilities

Puzzle Design

VFX

Coding

Lab Rats

An interface design for a science-fiction concept about a research facility conducting experiments on minors to​ enhance their powers.

Engine/Software: Adobe XD & Photoshop

Team size: Solo project

Duration: Oktober 2020

Platform: PC

Roles & Responsibilities

Creating an interactive interface design

ShuttleFix

A puzzle-platformer about an astronaut on a mission to fix his spaceship!

Engine/Software: Unity 2D & Adobe Photoshop

Team size: Solo project

Duration: July 2020

Platform: PC

Roles & Responsibilities

Visuals

Level Design

Coding

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Class Building

These heuristics in the class building for games were written after researching social stratification.

Team size: Solo project

Duration: May 2020 - June 2020

Roles & Responsibilities

  • Research the history of social stratification.

  • Analyzing the appliance of social stratification in the entertainment industry. 

  • Writing heuristics to help other worldbuilders during their future projects.

Heuristics >

Black Hawk

WhatsApp Game by Project Escape in which 3 - 7 players have to save the world together.

Engine/Software: Adobe Photoshop

Team size: 4 team members

Duration: April 2020

Platform: PC & Mobile

Roles & Responsibilities

  • Sketching composition drawings for puzzle 3.

Project Escape >

The Last Job

WhatsApp Game by Project Escape in which 3 - 7 players have to break into a theatre.

Engine/Software: Adobe Photoshop

Team size: 4 team members

Duration: June 2020

Platform: PC & Mobile

Roles & Responsibilities

  • Designing the mission board.

Project Escape >

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Redesigning NS

A design I made for a possible new ticket machine interface for NS (dutch train transport). This was a personal project and not in collaboration with the company.

Engine/Software: Adobe XD

Team size: Solo project

Duration: July 2020

Roles & Responsibilities

  • Researching the UX of the current interface through a questionnaire.

  • Designing the new Interface

Prototype >

Redesigning HKU

A redesign of the student portal interface of HKU. This was designed as a school assignment.

Engine/Software: Adobe XD

Team size: Solo project

Duration: November 2020

Platform: PC

Prototype >

Deminded

This one-page document was designed to pitch "Deminded", a game simulating what someone suffering from dementia could be going through.

Engine/Software: Adobe Photoshop

Team size: 6 team members

Duration: April 2020 - June 2020

Platform: PC

Roles & Responsibilities

  • Visual Design

  • Level Design

  • Researching Dementia

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